Zoomumba is a casual zoo management game, where the player has to buy, rescue and breed all kinds of animals in order to attract visitors and expand their wacky zoo.


Zoomumba was the first game I worked on at Bigpoint. When I entered the team the game was already live and I joined as one of the 2 Game Designers on the project.

Metrics and feedback: One of my main responsibilities was to analyse game metrics and community feedback in order to identify what areas of the game needed attention and should be improved upon with the next updates.

Feature Design: As a live game, Zoomumba was frequently being updated. As a designer on the project I was responsible for identifying what features should be made, when they should be implemented, as well as designing them.

Documentation: In order to guarantee proper execution of the design, I was responsible for documenting features, events and updates to be implemented within the game.