TANKD is an adventure game with a fun arcade style, where the player has to take command of a tank with the unique ability to drive on walls and blast his way through three action-packed levels.


TANKD was my final project at Vancouver Film School. It was made in UDK by a group of 5 people in a period of 4 months.

Game Design: In a team made up of 5 designers, I worked closely with all members in designing and iterating the concept of the game, as well as in all design decisions made during the project.

Programming: I was also the main programmer of the game; responsible for game controls, tank movement, camera, enemies, driving on walls mechanics, as well as creating tools for the level designers, among other things.