Sky Punks Dash is a mobile endless runner, where the player has to make his way through different zones in Neo Terra, while completing challenges, fighting bosses and competing with friends.
| MY ROLE
Sky Punks Dash was developed with Fathom Interactive's original IP and is published by Rovio.
Feature Design: Working closely with the development team I was responsible for creating new features for the game in order to improve metrics, meet publisher demands and make the game a better and deeper experience.
Level Design: One of my main responsabilities was to create the patterns of the obstacles that the player has to go through during the game, placing obstacles, coins, pick-ups, among other elements that go on the track. I was also responsible for setting up and balancing the challenges for each individual level of the game.
Balancing & Monetization: Due to my previous experiences, I was in charge of balancing the game's economy, including all sources of income and outcome of currencies, as well as balancing the prices and content of all in-app purchases.